TL;DR

A changelog is out showing off the incredibly cool Goal-Oriented-Action-Planning which will power NPCs

This (3) week(s)…

Watch The Video!

  • Using Goal Oriented Action Planning (GOAP)
  • Polished GOAP internals
  • Overhauled entire system for composing GOAP actions and goals
  • Built basic GOAP support into the game (exposed to scripting)

Under The Hood

GOAP

I’ve talked in some detail about how GOAP works before as part of my Artificial Stupidity series.



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