TL;DR

A changelog is out talking about integrating GOAP and (some of) pathfinding

This (3) week(s)…

Watch The Video!

  • Integrating GOAP into the scripting system
  • The first NPC (powered by GOAP)
  • Pathfinding is half integrated
  • The Pet Rock NPC finds paths, but doesn’t use them yet
  • I still need to do more work on making sure paths found are optimal and robust