Changelog 22 B In Which A Video Is Released
    Written By
    
        
            Martin Evans
        
    
    
    On
    
    14 December 2014
    
    
        Filed In Heist-Game
    
  
  
  
  
  
TL;DR
Slow week thanks for other commitments. But I still got NPC vision frustums done.
This Week
- NPC vision frustum
 - Vision raycasting to determinate entity visibility
 - NPC tool interface to allow NPCs to use tools (such as guns)
 
What’s Next?
I’m working towards an NPC which will simply wander around and shoot people on sight, I had hoped to get that done this week but as I said I had a lot of other commitments this week - hopefully next week I can get back on track! After that I’m going to be running a multiplayer deathmatch for some of my friends - this will be a good test for multiplayer games with NPCs in, but will also just be great fun!